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SVGs imported as VectorImages do no honor the SVG-provided viewport
Steps to reproduce: Create a new project Import the attached "viewport.svg" The SVG viewport is ignored Change import mode to "Textu... Read more
Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High...
Steps to reproduce:1. Create new Unity project using High Definition 3D Sample Template2. Open Build Profilers window3. Make sure “S... Read more
Memory Profiler References detail views collapse when sorting Unity Objects
Steps to reproduce: Create a new project using Universal 3D template Install the Memory Profiler package Open the Memory Profiler wi... Read more
Shader's color does not change when a boolean type keyword is enabled an...
How to reproduce:1. Open the attached “KeywordBug” project2. Open “SampleScene“ scene3. Enter Play mode4. Observe Game view Actual r... Read more
Validation message text overflows its background in Shader Graph Custom ...
Steps to reproduce: Create a new project using Universal 3D template Create and open any Shader Graph Right-click > Create Node &... Read more
UI Toolkit Label stops rendering text in a custom Editor window when usi...
How to reproduce:1. Open the attached “UIToolkitLabelTest.zip“ project2. Open the EditorTestLabel window (Window → EditorTestLabel)3... Read more
Pick Style only responds to elements on the first hovered window when us...
How to reproduce:1. Create a new project2. Open the IMGUI Debugger (Window → Analysis → IMGUI Debugger)3. Press and hold “Pick Style... Read more
UI Document Element Tooltip does not display whole text when using vOffs...
Reproduction steps:1. Create a new project and make sure new Hierarchy window is enabled2. Enable Hierarchy Integration in Project S... Read more
Missing link from a href when using Standalone App
Reproduction steps:1. Open the attached project "ReproProj"2. In top bar menu click “Standalone App > Start (Single Window)“3. Ob... Read more
[Linux] Auto Refresh fails to reimport and compile script changes when e...
Reproduction steps:1. Create a new 3D project2. Create a new script in the Project window3. Open the created script in the selected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size