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NullReferenceException is thrown when opening a custom UI Toolkit Editor...
Reproduction steps: 1. Open the attached “Repro“ project2. Open the Custom Editor Window (Window > UI Toolkit > MyCustomEditor... Read more
[HDRP][XR] Graphical Global Illumination artifacts appear when loading X...
Steps to reproduce:1. Open the attached user's project "APV_Repro.zip"2. Enable Oculus link on Quest 2/33. Enter Play Mode4. Toggle ... Read more
Recorder captures frames with unfinished path tracing Accumulation when ...
Reproduction steps (requires a ray tracing capable GPU):1. Open the attached “IN-61251 Recorder Frame Accumulation Bug.zip“ project2... Read more
Editor crashing when recompiling
See [https://unity3d.zendesk.com/agent/tickets/1723810] We don't have a repro case but Jonathan has a fix Read more
[Linux] Freeze when assets are dragged and dropped to VS Code
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Readme” asset in the Project window3. Open the VS Code code... Read more
[AMD] Crash on GfxDeviceD3D12Base::DrawBuffersCommon when enabling Path ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene in the Project window3. Select “Lig... Read more
Editor crashes when multi-selecting GameObjects with more than one seria...
How to reproduce:1. Open the user’s attached “SerializedFlagsCrash.zip” project2. In the Hierarchy, select “Test 1” and “Test 2” Gam... Read more
The “>” indicator is not shown for expandable menus when opening a subme...
How to reproduce:1. Open the user’s attached “sw-2024-vr-take2.zip” project2. Select any GameObject in the Hierarchy window3. In the... Read more
Decal Renderer Features do not change when toggling in Player
Reproduction steps:1. Open the attached "UrpRendererFeatureToggleTest" project2. Build and Run3. Press the "d" key and observe the P... Read more
Context menu is not opened when pressing three dots in the top right cor...
How to reproduce:1. Open the user’s attached “sw-2024-vr-take2.zip” project2. Press three dots in the top right corner of any window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject