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Duplicate

Votes

0

Found in

6.5.0

Issue ID

UUM-133639

Regression

No

Entity Systems window Inspector section content overflows when section is resized

Reproduction steps:
1. Create a new project
2. Install Entities package in Package Manager (Window > Package Management > Package Manager > Entities)
3. Right-click on Hierarchy window and create a Sub Scene (New Sub Scene > Empty Scene…)
4. Window > Entities > Systems
5. Select any item in the Systems window list
6. Resize Inspector section and observe

Actual result: Inspector section content goes outside section bounds
Expected result: Inspector section content remains within the section bounds

Reproducible with: 6.5.0 (6000.5.0a5, 6000.5.0a6)
Couldn’t reproduce with: 1.4.4 (6000.0.66f2, 6000.3.7f1), 6.4.0 (6000.4.0b7), 6.5.0 (6000.5.0a4) (No Inspector section)

Reproduced on: macOS Sequoia 26.2 (M4)

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.

    We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.

    Thank you for helping us improve Unity!

  2. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.

    We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.

    Thank you for helping us improve Unity!

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