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0
votes
In Progress

APV baking extracts scene data synchronously, resulting in lightmap pack...

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Sep 09, 2025

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Version/s: 6000.3.0b1

*Steps to reproduce:* # Open the linked Git Project # Navigate to Window > Rendering > Lighting # If there's no Lighting Setti... Read more

1
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Active

Selection is not updated when itemsSource is filtered in MultiColumnList...

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Sep 09, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1

How to reproduce: 1. Open the “IN-112304_ListViewBug“ project 2. Open the “SampleScene” 3. Enter Play mode 4. In Game view selec... Read more

0
votes
Active

Errors are thrown and builds fail when any Il2CppSetOption is set

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Sep 09, 2025

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Version/s: 2022.3.66f1, 6000.0.57f1

How to reproduce: 1. Open the “IL2CPPOption.zip“ project 2. Go to Edit → Project Settings → Player 3. Change the Scripting Backen... Read more

0
votes
Active

Touch inputs stops registering after 20-100 touches in the Device Simula...

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Sep 09, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

Steps to Reproduce: 1. Open the attached “IN-113970” project 2. Open the “Combat” Scene (Assets/Scenes/GameScenes/Combat.unity) 3... Read more

0
votes
Active

"Unable to find style" warnings thrown when selecting Memory Module and ...

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Sep 09, 2025

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Version/s: 6000.3.0a1, 6000.3.0b1, 6000.4.0a1

*Steps to reproduce:* 1. Create new Unity project 2.Go to Window -> Analysis -> Profiler 3. Select Memory Module from the list 4... Read more

0
votes
Active

[FrameDebugger][WebGL] Disable the possibility in Frame Debugger to allo...

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Sep 09, 2025

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Version/s: 2022.2.21f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

*Steps to reproduce:* # Download attached project and open in Unity. # Make sure Run In Background is enabled in the Player Sett... Read more

0
votes
Active

Selected Sample Stack remains showing in the Profiler when the frames ar...

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Sep 09, 2025

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Version/s: 2022.3.66f1, 6000.0.57f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1

*Steps to reproduce:* # Create a new Unity project using the Universal 3D template # Open the Profiler window (Window > Analysis... Read more

0
votes
In Progress

NavMesh Surface bakes a NavMesh when the Terrain Collider is disabled

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Sep 09, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1

*Steps to reproduce:* # Open the attached "NavMeshOnTerrainColliderBug" project # Open the "5_sliding_window_terrain" scene and ... Read more

0
votes
Won't Fix

The "Open Frame Debugger" button in the Game View toolbar not only opens...

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Sep 09, 2025

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Version/s: 2022.3.66f1, 6000.0.57f1, 6000.2.4f1, 6000.3.0b1

*Steps to reproduce:* # Create a new Unity project using the Universal 3D template # Open the Frame Debugger window by pressing ... Read more

0
votes
Active

HDRP Water renders black when the PrecomputedAtmosphericAttenuation is s...

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Sep 09, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1

Reproduction steps: 1. Open the attached “IN-115030.zip” project 2. Open the “WaterTest” scene 3. Observe that the water is rende... Read more

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