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Deleting an ARC after maximizing and minimizing the tab does not redraw ...
When maximizing the ARC window, then minimizing it again, deleting the asset does not redraw the window, which can lead to erroneous... Read more
”WebCamKind” logs “WideAngle” for every camera on iOS devices if the dev...
How to reproduce:1. In the iOS device, change the language to something other than English ex. German, Russian2. Build And Run the u... Read more
[Android] An issue that the sound does not stop while rendering, when a ...
This issue occurs when there is a Run in Background option(after {}2023.2.0a12){}. Steps to reproduce: Create an Emply project and i... Read more
The Scene view overlay icons become black or white when updating a Scene...
How to reproduce:1. Open the ”ClearRenderTargetRepro” project2. Open the “SampleScene“3. Open the “Test.cs“ script4. Uncomment the “... Read more
PhysicsShapeGroup2D.Add() incorrectly merges shape start vertex.
Reported on the forums here: [https://forum.unity.com/threads/physicsshapegroup2d-generates-argumentoutofrangeexception.1518040/] Wh... Read more
"Add Binding..." option is missing when checking context menu of certain...
How to reproduce:1. Open the attached project "bindingTest"2. In the Project window open "Assets/test.uxml"3. In the UI Builder Hier... Read more
[Vulkan][OculusXR] Artifacts are observed on one of the Eyes when "Use P...
Steps to reproduce:1. Open the attached user's project "passthoughTestv2022.zip"2. Make sure Vulkan is selected as the Graphics API3... Read more
Hierarchy automatically expands all Nested GameObjects when selecting th...
How to reproduce:1. Create a new project2. Create multiple Nested GameObjects (GameObjects with Children GameObjects)3. Select the N... Read more
Typo in one of the Cache Clear Behavior selections
Reproduction steps:1. Open the attached “My project (1047) - Copy.zip“ project2. Open the Addressables Groups window (Window > As... Read more
Perforce serializes Prefabs with the "CLRF" line feed when pulling the p...
How to reproduce:1. Create a new project with any template2. Change Version Control Mode to “Perforce” (Edit > Project Settings &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"