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Environment Library Asset has incorrect icon on creation
How to reproduce:1. Create a new HDRP Unity project2. Go to Window -> Rendering -> Look Dev -> Environment -> Library -&... Read more
Production Ready Shaders Sample do not show up as imported in Package Ma...
Reproduction steps:1. Create a new project2. Window > Package Management > Package Manager > Shader Graph > Samples3. Im... Read more
Text selection/highlighting is not rendered properly when selecting/high...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Package Manager window (Window > Package ... Read more
Process Descriptions can be selected in Timeline View of the CPU Module ...
Steps to reproduce: Create or open any Project Open the Profiler Window (Window > Analysis > Profiler) Set the Player Name to ... Read more
[macOS] Editor crashes after entering Play mode with overlapping GameObj...
Reproduction steps:1. Create a new project2. GameObject > 3D Object > Plane3. Add Cloth Component to the newly created GameObj... Read more
Memory leak warnings are thrown when saving a dirty scene with world spa...
How to reproduce:1. Open the attached “IN-130675.zip” project2. Open the “Main” scene3. Move a GameObject so the scene is marked dir... Read more
GameObjects change Hierarchy order when undoing adding Component to mult...
Steps to reproduce: Create a new Unity project using a 3D Universal Template In the Hierarchy, create an empty GameObject Duplicate ... Read more
“Cloud Build” button in the “Build Profiles” window redirects to empty “...
Steps to reproduce: Create a new local Unity project using the Universal 2D template (option "Create new local project" should be se... Read more
[2D] SortingGroup does not apply the sorting changes to its children whe...
To reproduce: 1. Download attached project "BugTestSortingGroup.zip" and open in Unity2. Open "BugTest" scene3. Enter Play modeNote:... Read more
[WebGL] Rigidbody not colliding with specific Mesh Colliders
-e: see title, the rigidbody just falls through the specific mesh colliders and then collides properly with a box collider-- same be... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog