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The "SerializedObject.UpdateIfRequiredOrScript" is being called periodic...
How to reproduce:1. Open the “simple-graph“ project2. Open the “SampleScene“3. Open the “Assets > SimpleAsset.asset“ in the Inspe... Read more
"'SystemInfo' does not contain a definition for 'supportsAnisotropicFilt...
Reproduction steps:1. Open the attached “supportsAnisotropicFilter” project2. Observe the Console logs Expected Result: No errors ar... Read more
Assets are marked dirty despite the user not making changes
Some assets are marked dirty when the scene is saved despite the user not making changes in those files. It has been reported multip... Read more
[Android] RegisterValueChangedCallback() is not called when IsDelayed is...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform3. Build and Run4. In Player, select the inp... Read more
Invalid Depth format when RenderGraph and APV enabled with URP
How to reproduce:1. Open the attached project "URP_Empty_U6_12f1.zip"2. Dock the Game view window next to the Scene view window3. Pr... Read more
ListView Element appears out of bounds when multiple Inspectors are used
Reproduction steps:1. Open the attached “DualInspectorUITK” project2. Open the “Assets/SampleScene” scene3. In the Hierarchy window,... Read more
InputSystem.onAnyButtonPress gets called every frame when the controller...
Reproduction steps:1. Open the attached “Input-System-Test.zip“ project2. Connect Xbox controller and enter Play mode3. Hold any of ... Read more
[iOS] TouchScreenKeyboard allows an extra character when characterLimit ...
How to reproduce:1. Open the attached Project "ReproProject"2. Add the Scene "Scene1" to the Scene List3. Build and Run on an iOS de... Read more
Crash on GfxDeviceD3D12Base::UpdateComputeResources when in Play mode
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode3. Move the game view camera Expected result: Play... Read more
Crash on JsonUtility_CUSTOM_ToJsonInternal when building a specific project
Reproduction steps:1. Open the attached “ReproProj” project2. Build the project Expected result: The project is builtActual result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow