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"AssertionException: Assertion failure. Value was False" is thrown creat...
How to reproduce:1. Open the user's attached project2. Enter Play Mode3. Move the mouse to the bottom of the Game view window4. Clic... Read more
Compute shader errors are thrown when High Quality Line Rendering is ena...
How to reproduce:1. Open the “repro“ project2. Open the “SampleScene“3. Select the “Global Volume“ GameObject4. In the Inspector win... Read more
Compute Shader Texture2D.Load with a non-zero offset does not work when ...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/LoadBug.unity" scene3. Enter the Play Mode4.... Read more
[Android]Builds fail with “CommandInvokationFailure: Gradle build failed...
Reproduction steps:1. Open the user’s attached project2. Build for Android Platform (File > Build And Run) Expected result: The B... Read more
[Quest] [Vulkan] Player crashes on ImageManager::DeleteTexture when chan...
Reproduction steps:1. Open the attached project "ReproProj" with Android platform2. Open the “/Assets/Scenes/BasicScene.unity” Scene... Read more
Silicon Editor freezes when quitting after putting a macOS M2 device on ...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Sleep the macOS device for more than 8 hours3. Awake the macOS devic... Read more
[WebGL] AsyncGPUReadback.Request causes the WebGL Player to run out of m...
How to reproduce:1. Open the “WebGLAsyncGPUReadbackTest“ project2. Make sure that the build is set to “WebGL” (File > Build Setti... Read more
URP Unlit Shader Graph does not render correctly when using Alpha Clipping
Steps to reproduce:1. Open the attached user's project "AlphaClip.zip"2. Open the project using 2022.3.11f1 and open the "Assets/Sce... Read more
The Particle System and Sprite Renderer components render behind the Can...
Steps to reproduce:1. Open the attached user's project "CanvasTestUnity2021.zip"2. Select the ParticleSystem in the Hierarchy to pla... Read more
Texture .meta files contain override information for all platforms even ...
Steps to reproduce:1. Open the attached user's project "1706984-Texture Importer Server settings.zip"2. In the Project Window, navig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"