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Active Targets section text in Graph Inspector is truncated despite avai...
Reproduction steps:1. Create a new project2. Create any Shader Graph (Create > Shader Graph)3. Double-click on the newly created ... Read more
Burst Inspector middle divider is jittering when resized with the Burst ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more
Texture Import Warnings are obscured by other Terrain Layer options in t...
Steps to reproduce: Create a new URP Project Create a Terrain Layer Asset in the Project Browser and assign a Diffuse Texture "Check... Read more
UI Builder becomes unresponsive and UXML assets get corrupted when assig...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Create a new UXML file and open it in UI Builder In UI ... Read more
Hierarchy v2: Unable to drag and drop to empty space of hierarchy window...
Steps to reproduce: Select a prefab in hierarchy and right click and select open in context or isolation drag and drop another prefa... Read more
Sprite Editor’s Custom pivot fields get pushed out of their bounds when ...
Steps to reproduce: Create a new Unity project using the Universal 2D template Create a new Triangle Sprite (Assets > Create >... Read more
[HDRP] Stop spamming "Hardware not supported for Volumetric Materials" e...
Report from this discussions thread : https://discussions.unity.com/t/hdrp-should-stop-spamming-the-hardware-not-supported-for-volum... Read more
Warnings "UDR0001" are thrown in the Console after Installing Rules in P...
Steps to reproduce:1. Create new Unity project2. Open Project Auditor window (Window > Analysis > Project Auditor)3. Once open... Read more
Session Information shows "Project Areas" and "Code Analysis Areas" item...
Steps to reproduce:1. Create new Unity project2. Open Project Auditor window (Window > Analysis > Project Auditor)3. In Projec... Read more
"Not Analyzed" status icons have poor visibility in Project Auditor when...
Steps to reproduce:1. Create new Unity project2. Open Project Auditor window (Window > Analysis > Project Auditor)3. In Projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes