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Application.persistentDataPath points to wrong path on macOS dedicated s...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on the Dedicated Server platform (File > Build Settin... Read more
[Android] Build fails with Error "Failed to build Addressables content, ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/New Scene.unity” Scene3. Switch to Android Platform4... Read more
Crash on "tt_cmap12_char_map_binary" when upgrading URP material
How to reproduce:1. Open the “IN_80999” project2. When the “URP material upgrade” window pops up press “OK”3. Observe the Editor Exp... Read more
Visual Effect does not emit particles when the Sequential Circle's Norma...
Reproduction steps:1. Open the attached “BugRepro“ project2. Open the “Assets/Samples/Input System/1.0.2/Gamepad Mouse Cursor/Gamepa... Read more
Crash on TypeTreeQueries::IsStreamedBinaryCompatible when waiting for Un...
Reproduction steps:1. Open the attached “repro-project“2. Observe the Editor opening3. Observe the crash during Unity’s code in Unit... Read more
Editor hangs during the Material conversion process from Built-In to HDR...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the HDRP Wizard via Windows -> Rendering -> HDRP Wizard3. C... Read more
Crash on GeneratePropertyDiffInternal when opening a project
Reproduction steps:1. Open the attached “repro-project“2. Observe the Editor opening and crashing Reproducible with: 2022.3.38f1, 20... Read more
_CameraDepthTexture is not bound when using deferred rendering
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/BugReports/MissingCameraDepthInDeferred.unity“ Scene3. Se... Read more
Unity Vulkan build crashes when changing window size on an Intel GPU
Reproduction steps:1. Open the attached project “BugRepro”2. Ensure to use Vulkan Graphics API (menu: Project Settings > Player &... Read more
NullReferenceException when Running Player with UI Document
Reproduction steps:1. Open the attached “BugRepro” project2. Build and run the Player (File > Build And Run)3. Observe the Player... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation