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Shader Graph Sub Graph preview is smaller than the node size
How to reproduce:1. Open the attached project "ShaderGraphETHDRP"2. In the Project window, open the "New Shader Graph" Shader Graph ... Read more
[Android] Build fails due to "stderr not found..." error when building f...
How to reproduce:1. Open the attached “IN-80821.zip” project2. Open the Build Settings window (File → Build Settings…)3. Change the ... Read more
The "Properties..." option is exposed to users when right clicking an em...
Steps to reproduce: Create or open any Project Either in Project Settings or in a Game Objects Components in the Inspector, find an ... Read more
ShaderGraphs DefaultHeatmapValues Asset does not have HDRP specific Node...
Steps to reproduce: Create a High Definition 3D Project Navigate to Edit > Project Settings... > ShaderGraph In the field "Cus... Read more
Crash on AppendPure when rendering scene with Bakery
Reproduction steps:1. Open the attached project "CrashRepro"2. Open “SCENE“ scene3. Open Bakery window (Bakery > Render Lightmap…... Read more
[Android] Lit Shader Artifacts occurs on Android when switching Quality ...
Reproduction steps:1. Open the attached project “BugRepro.zip”2. Build and Run for Android3. Once the app is running, select the “To... Read more
InvalidOperationException error or crash when allocating a large NativeP...
Reproduction steps:1. Open the attached project "Project"2. Attach “Assets/OverflowTest.cs“ to “MainCamera” GameObject3. Enter the P... Read more
"Show In Inspector" node setting can't be interacted with on project upg...
Steps to reproduce: Download the attached MyProjectt.zip and unzip. In the Hub, add this project, and without opening it, upgrade st... Read more
Code Coverage package does not report some of the internal ReportGenerat...
Steps to reproduce:Implementations of DebugLogger.Debug(), DebugLogger.Info(), DebugLogger.Warn() and DebugLogger.Error() do not pri... Read more
Rigidbody GameObject clips through a Collider when Fixed Timestep is set...
Reproduction steps:1. Open the attached “PhysicsTest.zip” project2. Open the “SampleScene” scene3. Enter the Play mode4. Observe the... Read more
All about bugs
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Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output