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Custom Render Texture Initialization Mode set to Realtime causes Dimensi...
Reproduction steps:1. Open the attached “TestMacOs.zip” project2. Select the “Assets/Scenes/CustomShaders/RenderTextureWrapper.asset... Read more
Rendering layers trigger DepthnormalPrePass when using Decal and Full Sc...
Reproduction steps:1. Open the attached “DepthNormalsPrePass.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open ... Read more
The Esc key changes the value of an unedited property when editing a pro...
Steps to reproduce:1. Open the user-attached “Bug - Esc on rect transform.zip” project2. Open the "SampleScene"3. In the Hierarchy, ... Read more
NullReferenceException errors are thrown when opening a Scene that conta...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Console Wi... Read more
[TextMeshPro]Whitespace character “u200B” is added to the text property ...
How to reproduce:1. Open the user’s attached “TMPCharacter.zip” project2. Enter Play Mode3. Observe the “Input Text String” log in t... Read more
“ArgumentOutOfRangeException” error appears when pressing the Enter key ...
How to reproduce:1. Open the user’s attached “DropdownBugRepro.zip” project2. Enter Play Mode3. Open the Dropdown menu4. Make sure t... Read more
Reflection Probe does not overwrite the Environment Reflections when Ren...
How to reproduce:1. Open the “ForwardPlusReflection“ project2. Open the “ReproScene“3. In the “Assets/URP Renderer“ set the Renderin... Read more
The text with a <style> tag and a style from a custom style sheet is sho...
How to reproduce:1. Open the “UIBuilder_TextStyle_Repro“ project2. Open the “SampleScene“3. Open the “Window/UI Toolkit/UI Builder“ ... Read more
"HasSingleton" and "GetSingleton" are not consistent with each other
How to reproduce:1. Open the user’s attached “SingletonIssue.zip” project2. Enter Play Mode3. Observe the Console window Expected re... Read more
[HDRP][XR] Shadow colors becomes lighter with SPI in Standalone Release ...
Steps to reproduce:1. Open the attached user's project "3D.HDRP.OpenXR.Repro.zip"2. Make sure Single Pass is selected as the Render ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"