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Duplicate
Duplicate in 6000.5.X
Votes
0
Found in
6000.0.65f1
6000.3.4f1
6000.4.0b4
6000.5.0a4
Issue ID
UUM-132675
Regression
Yes
Point Lights with the "Hard Shadows" Shadow Type appear as black squares when Rendering Path is set to "Forward+" or "Deferred+"
How to reproduce:
1. Open the attached project "IN-129917"
2. Open the "SampleScene"
3. Observe the Game and Scene Views
Actual result: Areas of black squares block out the Game and Scene views
Expected result: No black squares appear in the Game or Scene View
Reproducible with: 6000.0.35f1 (ed4dc7af2c82), 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4
Not reproducible with: 6000.0.34f1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- Tested with an NVIDIA RTX 3080 GPU
- The entire "Plane" GameObject shows up as black and the background shows up enitrely white when the Rendering Path on the “PC_Renderer” Asset is set to "Forward"
- Getting close to the lights fixes the issue for the session
- Also reproduces in the Player
-
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system, which has a fix currently in review (https://issuetracker.unity3d.com/issues/white-lighting-artifact-when-a-point-light-with-a-small-emission-range-and-hard-shadows-touches-an-object-while-a-directional-light-with-soft-shadows-and-another-point-light-are-present). To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.
We will now close this report as a duplicate.
Thank you for helping us improve Unity! -
Resolution Note (6000.5.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system, which has a fix currently in review (https://issuetracker.unity3d.com/issues/white-lighting-artifact-when-a-point-light-with-a-small-emission-range-and-hard-shadows-touches-an-object-while-a-directional-light-with-soft-shadows-and-another-point-light-are-present). To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.
We will now close this report as a duplicate.
Thank you for helping us improve Unity!
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This is a duplicate of issue #UUM-128839