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Error is thrown when Shader Graph Material is changed to "Decal"
How to reproduce:1. Open the attached project "ShaderGraphET"2. Open the "New Shader Graph" Shader Graph3. In the Graph Inspector Gr... Read more
Missing tooltips in Render Pipeline Converter
Steps to reproduce: Open a URP Unity Project Open the Render Pipeline Converter (Window > Rendering > Render Pipeline Converte... Read more
AI Navigation errors are being thrown after creating a new FPS Microgame...
How to reproduce:1. Create a new FPS Microgame Template Project2. Observe the console Expected results: No Errors or Warnings are be... Read more
Graph Inspectors dropdowns are opened at the bottom of the screen when "...
How to reproduce:1. Open the attached "ShaderGraphET" project2. Open the "New Shader Graph" Shader Graph3. In the Graph Inspector Gr... Read more
Shader Errors are thrown after switching platform to iOS when using Univ...
How to reproduce:1. Create a new Universal 3D Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on i... Read more
A bunch of Shader Warnings are thrown after switching platform to Androi...
How to reproduce:1. Create a new Universal 3D Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on A... Read more
Buffer count exceeding default GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS Sha...
How to reproduce:1. Create a new Universal 3D Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on L... Read more
Switching to Linux/Mac platform when using Universal 3D Template spams w...
How to reproduce:1. Create a new Universal 3D Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on t... Read more
Shader Errors are thrown after switching platform to macOS when using Un...
How to reproduce:1. Create a new Universal 3D Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on m... Read more
Sticky Note body text disappears when pressing the Enter key
How to reproduce:1. Create a new URP project2. Create any Shader Graph and open it3. Create a Sticky Note and enter any text in it4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation