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The Player crashes on "Unexpected mark stack overflow" without a Stacktr...
Reproduction steps:1. Open the user’s attached “GCBug” project2. Build and run the Player (File > Build And Run)3. Observe the Pl... Read more
"Unexpected duplicate tasks" error in Xcode when the project is rebuilt
Reproduction steps:1. Open the attached project “ReproProj”2. Go to File > Build Settings and choose iOS build target3. Make sure... Read more
Contextual menus and tooltips appear at different position from the pres...
Reproduction steps:1. Have three displays connected and set as shown in the “Displays” image2. Open the attached project “TestProjec... Read more
NullReferenceException is thrown when pressing the + button
Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/ScriptableObjects/RedButtonSettings.asset“ Scriptable O... Read more
Values lost during UXML serialization in UI Builder when changing assets
Reproduction steps:1. Open the attached “ReproProject“ project2. Open “Assets/Document.uxml“3. In the Hierarchy window select “SomeE... Read more
Debugger breakpoint does not get hit when the breakpoint and the code ar...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/SampleScene.unity" scene3. Open the “Assets/Scripts... Read more
Unused fields in constant buffers are removed when shaders are compiled
How to reproduce:1. Open the attached “shader_issue” project2. In the Project window, select the “sh” shader3. In the Inspector, cli... Read more
Physics2D.IgnoreCollision does not ignore collision when using Rigidbody...
Reproduction steps:1. Open the attached "SlideVSIgnoreCollision.zip" project2. Open the "SampleScene"3. Enter the Play mode4. Press ... Read more
Crash on TestPlayerAlgorithm:openAlgorithm when entering Play Mode
Reproduction steps:1. Open the attached “crash_IN-63422.zip“ project2. Open the “/Assets/Scenes/test“ Scene3. Enter the Play Mode4. ... Read more
UI Toolkit scaling is off in the first display when focusing on a second...
Reproduction steps: 1. Open the attached “UI two display test.zip“ project2. Open a second Game View window (Window > General >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open