Search Issue Tracker
Fixed
Votes
0
Found in
2021.3.41f1
Issue ID
UUM-76177
Regression
Yes
AI Navigation errors are being thrown after creating a new FPS Microgame Template Project
How to reproduce:
1. Create a new FPS Microgame Template Project
2. Observe the console
Expected results: No Errors or Warnings are being thrown
Actual results: Errors relating to AI Navigation are being thrown
{code:java}
Library/PackageCache/com.unity.ai.navigation@1.1.5/Editor/NavMeshAssetManager.cs(47,30): error CS1061: 'NavMeshSurface' does not contain a definition for 'IsPartOfPrefab' and no accessible extension method 'IsPartOfPrefab' accepting a first argument of type 'NavMeshSurface' could be found (are you missing a using directive or an assembly reference?){code}
Reproducible with: 2021.3.41f1
Not reproducible with: 2021.3.40f1
Reproduced on: Windows 10, MacOS Intel
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-76170