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0
votes
Duplicate

[Multi scene editing] Multiple duplicating scenes are opened on next tim...

Editor - Other

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Feb 10, 2016

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Version/s: 5.4.0b5

[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick o... Read more

0
votes
Won't Fix

Pressing “Open” button in Inspector > “High Quality Lines” Override thro...

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create new Unity project using empty HDRP Template2. Select “Sky and Fog Volume” GO in Hierarchy window3. In I... Read more

0
votes
Fixed

Burst compiler uses incorrect method on interface that shares method nam...

Burst

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Feb 24, 2026

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Version/s: 1.8.28

Steps to reproduce:1. Open the attached user's project "Burst compiler inconsistancy.zip"2. Ensure burst compile is disabled (Jobs &... Read more

4
votes
Won't Fix

RigidbodyConstraints are ignored when rotating object with some ForceMode's

Physics

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Jan 07, 2017

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Version/s: 5.5.0p3

RigidbodyConstraints related to rotation doesn't work correctly when trying to rotate object with some ForceMode's. A little bit of ... Read more

0
votes
Fixed

[URP] TrailEffect in URP package samples does not draw Trail Effect

SRP Foundation

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May 08, 2024

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Version/s: 6000.0.1f1, 6000.1.0a7, 6000.2.0a1

Steps to reproduce: Create a new Universal 3D project. Open Window > Package Manager > Universal RP. Click "Samples" tab and c... Read more

0
votes
Fixed

ArgumentOutOfRange exception is thrown when attempting to multi-select A...

Audio

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May 27, 2021

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Version/s: 2020.2.0a21, 2021.1, 2021.2

How to reproduce:1. Create a new Unity project2. Create an Audio Mixer and open it in the Audio Mixer window3. Create a second Audio... Read more

0
votes
Won't Fix

Wrong GameObject is reported in “OnParticleCollision” when using the Par...

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Jan 16, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11

How to reproduce:1. Open the attached “collisions.zip” project2. Open “Particle collision test” Scene3. Open Project Settings > T... Read more

3
votes
Won't Fix

Texture importer assigns wrong texture compression formats to lightmap t...

Progressive Lightmapper

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Mar 30, 2020

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Version/s: 2019.3.6f1

Steps to reproduce: 1. Download and open the attached project2. Open the SampleScene3. Make sure that Auto Generate is disabled4. Ba... Read more

1
votes
Won't Fix

Calling AssetDatabase.ImportPackage() crashes the Editor when implemente...

Asset and Scene Management

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Jan 05, 2017

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Version/s: 5.5.0p3

Steps to reproduce:1. Open the attached project (ImportPackage Test.zip)2. Open Assets/Editor/ImportPackageTest.cs and comment line ... Read more

0
votes
Fixed

[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...

Shuriken

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Jan 27, 2016

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Version/s: 5.4.0b3

The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more

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