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UI GameObject sometimes can't be moved when pivot is moved from center
Reproduction steps:1. Open the attached project “RectNotMove”2. Select the Recttool by clicking on the button in Scene view or press... Read more
Mouse coordinates reported as (0,0) until the first move
-error: see title, the old input reports the mouse position correctly from the beginning -repro:--open SampleScene from attached pro... Read more
[IL2CPP] Building project with System.Data.Linq reference causes build e...
How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more
Calling AssetDatabase.ImportPackage() crashes the Editor when implemente...
Steps to reproduce:1. Open the attached project (ImportPackage Test.zip)2. Open Assets/Editor/ImportPackageTest.cs and comment line ... Read more
Unity leaks memory when adding/removing breakpoints while debugging with...
How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more
[ReflectionProbe] LogStringToConsole when reflection probe is selected
To reproduce:1. Create new scene2. Add reflection probe3. Move it around4. Notice horrible lag and hundreds of UI messages logged in... Read more
Hierarchy V2 is not automatically scrolled to the newly created GameObject
How to reproduce:1. Create a new Unity project2. In the Hierarchy, add enough GameObjects to fill in the whole window3. Create anoth... Read more
[UI Builder] F2 button does not rename highlighted elements in the UI Bu...
How to reproduce:1. Open attached project "UIBuilderMoveWindowLagSpike.zip"2. In Project window, open "Assets" -> "NewUXMLTemplat... Read more
Error "Unexpected transport error from import worker" logged when Import...
Steps to reproduce: Open any Project Install the Deployment Services Package from the Package Manager From the Package Manager downl... Read more
[URP] Searchable context menu instantly closes when attempting to open it
Reproduction steps:1. Create a new “3D URP” project2. Open the “Scenes/SampleScene” Scene3. Select the “Global Volume” GameObject in... Read more
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