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2
votes
Fixed

Mouse coordinates reported as (0,0) until the first move

Package: Input System

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Mar 30, 2020

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Version/s: 1.0.0-preview6

-error: see title, the old input reports the mouse position correctly from the beginning -repro:--open SampleScene from attached pro... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

0
votes
Won't Fix

Camera.targetTexture is respecting Camera rect

Graphics - General

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Jul 17, 2019

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Version/s: 2019.3.0a10

Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more

0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more

0
votes
Fixed

[ReflectionProbe] LogStringToConsole when reflection probe is selected

Global Illumination

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Mar 23, 2016

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Version/s: 5.5.0a1

To reproduce:1. Create new scene2. Add reflection probe3. Move it around4. Notice horrible lag and hundreds of UI messages logged in... Read more

0
votes
Won't Fix

[Ubuntu] Visual artifacts in URP Sample project

SRP Templates

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Sep 02, 2025

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Version/s: 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create a new 3D URP Sample project2. Open the "TerminalScene" scene3. Enter the Play Mode4. Proceed to the door ... Read more

0
votes
Fixed

[UI Builder] F2 button does not rename highlighted elements in the UI Bu...

Package: UI Builder

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Mar 27, 2020

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Version/s: 0.10.2-preview

How to reproduce:1. Open attached project "UIBuilderMoveWindowLagSpike.zip"2. In Project window, open "Assets" -> "NewUXMLTemplat... Read more

1
votes
Won't Fix

Script debugging causes iOS build to fail on Windows with Mono2x.

Mono

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Sep 05, 2016

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Version/s: 5.4.0f3

Cross compilation job Assembly-CSharp-firstpass.dll failed is the error message user will get while trying to build for iOS on windo... Read more

1
votes
By Design

TextMeshPro calculates Width Compression incorrectly when using certain ...

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Jan 09, 2025

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0b1, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “TMP Bug.zip” project2. Open the “SampleScene”3. Select “SampleText” GameObject from the Hie... Read more

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