Search Issue Tracker
Category is unselected when reverting changes in the Sprite Library Editor
Steps to reproduce: Create a 2D Project Create a Sprite Library Asset and open in in the Sprite Library Editor Create a Category In ... Read more
Components do not accept a comma in float values when using operators
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “Cube” GameObject in... Read more
[iOS] Player freezes with a warning "A new orientation transaction token...
How to reproduce:1. Open the “IN_79238” project2. In the Build Settings make sure the iOS platform is selected3. Press Build And Run... Read more
[2021.3 only] Crash on Transform_CUSTOM_set_localScale_Injected when ope...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Game/Prefabs/House.prefab“ Prefab Expected result: Th... Read more
NullReferenceException is thrown when undoing newly duplicated Action Maps
Reproduction steps:1. Open the attached “inputsystemnull.zip” project2. Double click on the “NewActionMap.inputactions” asset from t... Read more
Cannot navigate to Slider elements next to each other horizontally that ...
Reproduction steps:1. Open the “ReproProject“ project2. Connect the controller3. Open the “Assets/Scenes/SampleScene“ scene4. Enter ... Read more
[2D] Spotlight 2D can get 'captured' by the sprite when shadows enabled
Steps to reproduce: Open attached project. Open 'SampleScene'. Ensure that scene view is in Shaded Draw mode, or observe the Game vi... Read more
Shader error in 'Shader Graphs/Screen_Graph': undeclared identifier 'Rem...
How to reproduce:1. Create a new Universal 3D Sample Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Bui... Read more
Some "Dragon Crashers" Materials can't be previewed and don't have an icon
How to reproduce: Import the "Dragon Crashers" sample into Unity In the project window navigate to Assets -> Art -> Ul -> B... Read more
Video player does not replay a video when NVIDIA Vertical Sync is set to...
Reproduction steps:1. Change the “Vertical sync” to “Fast“ in the Nvidia Control Panel2. Open the “1887696_h264.zip“ project3. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
- Scene and Sprite Editor views break when an edge is deleted in an attempt to split geometry
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed