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[Blackboard Attributes] Custom attribute block breaks compilation
How to reproduce: Create a new graph Duplicate attribute of Vector3 type In the Blackboard rename attribute to 'TEST' (looks like ca... Read more
Marker in the animation’s preview window doesn’t stop when reaching the ...
How to reproduce:1. Open the user’s attached “AnimationEventBug.zip” project2. In the Project window, select “Ch39_nonPBR.fbx“3. In ... Read more
[MacOS] Invalid script warning in the Prefab Override dropdown gets cut off
Steps to reproduce: 1. Open the attached project2. Go to SampleScene.unity3. Select the Cube prefab in the Hierarchy4. Click on the ... Read more
[Silicon] Artifacts appear in the Game view when resizing the window/ent...
Reproduction steps:1. Open the attached project “ReproProject”2 Open the “01.MainMenu” Scene3. Resize the Game view window Alternati... Read more
Unity freezes when opening a project
Reproduction steps:1. Open the attached “repro-project“2. Observe the memory usage in Task Manager or Activity Monitor Expected resu... Read more
Visual Scripting Components become un-usable when a project is opened wi...
How to reproduce:1. Create a new project with 2021.3.1f12. Install Visual Scripting3. Add a “Visual Scripting Scene Variables” GameO... Read more
HLSL node breaks compilation
How to reproduce: Create a new graph and add it to the scene Add custom HLSL block to Update context Save graph Observe that vfx is ... Read more
Crash on RaiseException when exiting and re-entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/01 MainMenuDoozy.unity“ Scene3. Enter the Play Mod... Read more
NavMesh Baked area is not visible when Gizmos is turned on and the Navig...
How to reproduce:1. Open the attached "Robotory.zip" Project2. Open the "SampleScene"3. Turn on Gizmos in the Scene View4. Observe t... Read more
Crash at "UnityEngine.Object:FindObjectsOfType" when quitting the Player
How to reproduce:1. Open the user's attached project2. Build And Run the project3. Click the "Quit" button in the Player Reproducibl... Read more
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