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1
votes
Active

"Initialization Mode" and "Update Mode" drop-downs are not localized in ...

Texture

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Dec 16, 2025

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Version/s: 6000.0.64f1, 6000.3.2f1, 6000.4.0b2, 6000.5.0a3

Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Rendering" -> "Custom Render Texture" Select the asset t... Read more

0
votes
By Design

Audio Clip asset does not display icon in the Inspector window

Audio Authoring

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Dec 16, 2025

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Version/s: 6000.5.0a3

Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Audio" -> "Generate Audio Clip" Select the asset to view... Read more

0
votes
Fixed

Search window does not close after selecting an Object or opening a menu...

Search

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Dec 17, 2025

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Version/s: 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Create a new Unity project2. Add a Cube GameObject to the Scene3. Open the Search window with Ctrl+K4. Open the ... Read more

0
votes
Active

Inconsistent shader rendering and warnings across graphics APIs when Str...

Graphics Device Features

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Dec 17, 2025

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Version/s: 6000.0.20f1, 6000.3.2f1, 6000.4.0b2, 6000.5.0a5

How to reproduce:1. Extract and open the attached “IN-127615.zip“ project2. Open the “Assets/Scene/SampleScene.unity” scene3. Naviga... Read more

0
votes
Active

"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...

Inspector Framework

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Dec 17, 2025

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Version/s: 2022.3.69f1, 6000.0.64f1

How to reproduce:1. Create a new project2. Create a “Canvas” GameObject3. Add a “Button - TextMeshPro” GameObject as a child of the ... Read more

0
votes
Active

Editor IDE integration packages are not installed when creating a projec...

USP Templates

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Dec 17, 2025

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Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.3f1, 6000.4.0b3

How to reproduce:1. Create and open a project with the “Essentials Pathway” template2. Open Package Manager and observe it for “Visu... Read more

0
votes
Active

Missing new animations in Clips section when replacing FBX file with Loo...

Mecanim Animation

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Dec 17, 2025

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Version/s: 6000.0.64f1, 6000.3.2f1, 6000.4.0b2, 6000.5.0a3

Animation clips are updated properly in the importer when updating an FBX file containing additional clips, but if you change an opt... Read more

0
votes
By Design

Behavior graph debug indicators showing incorrectly when a Wait node is ...

Package: Unity Behavior

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Dec 17, 2025

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Version/s: 1.0.13

How to reproduce:1. Open the attached "IN-126742_TempBehaviorBug.zip" project2. Open the "SampleScene"3. Open the "Behavior Graph" a... Read more

2
votes
Active

Phantom inputs on VKB joysticks when Unity Input System is used

Package: Input System

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Dec 17, 2025

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Version/s: 1.17.0

How to reproduce:1. Connect VKB Gladiator EVO joystick (or any VKB device)2. Create new Unity project with Input System package3. Cr... Read more

0
votes
Active

UI Toolkit Custom Shaders shows incorrect previews for Preview and Combi...

UI Toolkit Graphics

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Dec 17, 2025

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Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Create a new Unity URP project2. Create a UI Shader Graph3. Import the attached “Default_solid_b” shader4. Open ... Read more

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