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"Initialization Mode" and "Update Mode" drop-downs are not localized in ...
Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Rendering" -> "Custom Render Texture" Select the asset t... Read more
Audio Clip asset does not display icon in the Inspector window
Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Audio" -> "Generate Audio Clip" Select the asset to view... Read more
Search window does not close after selecting an Object or opening a menu...
How to reproduce:1. Create a new Unity project2. Add a Cube GameObject to the Scene3. Open the Search window with Ctrl+K4. Open the ... Read more
Inconsistent shader rendering and warnings across graphics APIs when Str...
How to reproduce:1. Extract and open the attached “IN-127615.zip“ project2. Open the “Assets/Scene/SampleScene.unity” scene3. Naviga... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...
How to reproduce:1. Create a new project2. Create a “Canvas” GameObject3. Add a “Button - TextMeshPro” GameObject as a child of the ... Read more
Editor IDE integration packages are not installed when creating a projec...
How to reproduce:1. Create and open a project with the “Essentials Pathway” template2. Open Package Manager and observe it for “Visu... Read more
Missing new animations in Clips section when replacing FBX file with Loo...
Animation clips are updated properly in the importer when updating an FBX file containing additional clips, but if you change an opt... Read more
Behavior graph debug indicators showing incorrectly when a Wait node is ...
How to reproduce:1. Open the attached "IN-126742_TempBehaviorBug.zip" project2. Open the "SampleScene"3. Open the "Behavior Graph" a... Read more
Phantom inputs on VKB joysticks when Unity Input System is used
How to reproduce:1. Connect VKB Gladiator EVO joystick (or any VKB device)2. Create new Unity project with Input System package3. Cr... Read more
UI Toolkit Custom Shaders shows incorrect previews for Preview and Combi...
How to reproduce:1. Create a new Unity URP project2. Create a UI Shader Graph3. Import the attached “Default_solid_b” shader4. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default