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[Profiler] Frames are generated too fast when entering Play mode and obs...
How to reproduce:1. Open attached project "ProfilerAnalyzerFrameSelect.zip"2. Open Profiler window3. Enter Play mode4. Observe Profi... Read more
[TMP] MissingReferenceException is thrown on deleting Text (TMP) prefab ...
On deleting Text (TMP) prefab from Project window causes editor to throw MissingReferenceException, after that same exception is thr... Read more
Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)
How to reproduce:1. Open the attached Probuilder2.2.zip project===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproducible wit... Read more
[LWRP] [Shader Graph] Shader graph specular highlight appears differentl...
Steps to reproduce:1. Download and open the attached project "1175648.zip"2. Build it on Android Expected: The three circles are sha... Read more
[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log
Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more
New 3d-template extra potentially has old cookie behaviour
Please make sure that both 3d template and 3d-extra template are updated for any version this is in. Read more
GameObject is pink if using a Material with a Diffusion Profile and havi...
How to reproduce:1. Open the attached project “VolumeBugFinal.zip“2. Open the “OutdoorsScene“ Scene3. Observe the “Capsule“ GameObje... Read more
Memory spike after activating Freeform Light2Ds
Steps to reproduce:1. Open the “IN-115290” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the button in the middle... Read more
Multiplayer Play Mode reactivating Inspector via Layout button breaks th...
Steps to reproduce: Open the attached project Open the TestScene In the Multiplayer Play Mode window, start a Virtual Player Enter P... Read more
[UWP] Universal Windows Platform build crashes when using Application.Op...
Reproduction steps:1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?"2. Open Scene "SampleScene"3. Open Build Settings in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code