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When enabling Root Transform Position (Y) on an imported animation, grav...
Steps to reproduce:1. Unzip the attached user's project "AnimationGravityTest.zip"2. Open "SampleScene.unity"3. Enter Play Mode4. Ob... Read more
Performance degrades and FPS decreases when adding a lot of inactive Aud...
Steps to reproduce:1. Open the attached user's project "1657950_Gavin.zip"2. Open "SampleScene.unity" and enter Play Mode with Game ... Read more
The Asset bundle is built corrupted when more than 2 Scriptable Objects ...
How to reproduce:1. Open the “IN-53811_repo“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the console Expected resul... Read more
The “Serialized material properties” texture does not copy to a “Non-ser...
Reproduction steps:1. Open project “CopyMatchingPropertiesFromMaterial 2.zip”2. Open “SampleScene”3. Select the “CopyBug” GameObject... Read more
[Vcs][P4] -vcPerforcePassword argument value is not being hidden when Un...
Reproduction steps:1. Extract the attached project “P4-password”2. Using the Command Line interface open the project using the attac... Read more
ShaderGUI.ValidateMaterial is called inconsistently
Reproduction steps:1. Open the attached "repro_IN-55375.zip" project2. Open the "Test" Scene3. Build the project ("File > Build A... Read more
Editor loads exponentially longer when switching to a Shader Graph tab w...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the “256 Nodes.shadergraph” and the “Empty Subgraph.shadersubgr... Read more
Creating an empty project throws 2 errors in the Console when created us...
Reproduction steps: Connect to a M1 Virtual Machine Open Unity Hub Create and open a new project using a Silicon Editor Open the Con... Read more
[Android] Dualshock4 controller is not detected after disconnecting and ...
How to reproduce:1. Open the "IN_55495" project2. Connect the PS4 controller to the mobile device3. Make sure the Android Platform i... Read more
Text in the Inspector window appears with missing spaces when using GUIS...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Select the "Assets/README.md" file3. Observe the Inspector window te... Read more
All about bugs
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