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[Localization] Locales don't fall back after the first fallback
How to reproduce:1. Open the user's attached project "Bug localization locale fallbacks.zip"2. Open the "SampleScene" Scene3. Press ... Read more
Error message when importing a custom package
How to reproduce: 1. Open any (new) project2. Go to Assets -> Import Package -> Custom Package...3. Select any package (or the... Read more
Button hover doesn't work when using the legacy input without the Event ...
How to reproduce:1. Open the attached project "UIEventSystem.zip"2. Open "SampleScene" Scene3. Enter Play mode4. Hover the mouse ove... Read more
[Postprocessing ] HDRP postprocessing sample conflicts with Unity Postpr...
The postprocessing sample under HDRP package conflicts with PostProcessing unity package in package manager. Refer the attached scre... Read more
Burst internal compiler error after installing Entities Graphics package
Steps: Use 2022.2.0b12 Create a new URP template project Open Package manager, click "+", select Add package by name, put "com.unity... Read more
Warnings appearing in the Console window when creating a new URP 3D Samp...
How to reproduce:1. Create a new 3D URP Sample Project2. Open the Console window3. Observe the warnings in the Console window Expect... Read more
[UWP] UWP build crashes when changing the Thread CultureInfo
Reproduction steps:1. Open project "UWPChangeCurrentCulture.zip"2. Open Scene "SampleScene"3. Open Build settings window in File >... Read more
Switching graphics API to any OpenGL crashes Unity
Note: apparently this bug is only reproducible on older machines using Intel HD Graphics, updating the drivers might solve the issue... Read more
Volume Inspector UI - "Fix" button functionality
!image-2024-02-02-11-17-33-198.png|width=995,height=356! Read more
[Scene/Game View] Changing the initial Directional Light to any other ty...
On changing the light type of the Directional light gameobject initially present in the 'Sample Scene" to point, spot or area and ro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument