Search Issue Tracker
APV Probe Adjustment Volume produces artifacts through out the scene
Steps to reproduce: Clone the project [https://github.com/iM0ve/Spotlight-HDRP/tree/APV] make sure to use APV branch. Open the proje... Read more
DepthOfField error when a project is created with both HDRP and URP
Reproduction Steps: 1- Create an empty project (URP or HDRP) 2- In the package manager, add the other rendering pipeline (URP or HDR... Read more
[WebGPU] error with compute shader and read-only RWTexture
Compute shader errors with WebGPU when an RWTexture is used as read-only. Binding type in the shader (texture) doesn't match the typ... Read more
HelpBox visuals in the "Light Probe Group" component are not aligned wit...
Steps to reproduce: Create a project using the Universal 2D template Select "Main Camera" in the "Hierarchy" Click "Add Component" i... Read more
ListView element is rendered in solid black after docking if UI Builder ...
Steps to reproduce: Open the attached project Open the NewUXMLTemplate.UXML asset in UI Builder Observe that the ListView element is... Read more
HelpBox visuals in the "Ray Tracing Shader" asset are not aligned with t...
Steps to reproduce: Create a new project Go to "Assets" -> "Create" -> "Shader" > "Ray Tracing Shader" Select the newly cre... Read more
Locked project browser lose their state in "One Column" mode when anothe...
How to reproduce: Create and open a new project Open two or more Project windows Set all of them to “One Column Layout“ Create a non... Read more
Crash on SendShadowCullingCallbacks when entering Play Mode with unsaved...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “PropTests” Scene3. Select the “3d SKYBOX TEST/Terrain” GameObje... Read more
Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
How to reproduce:1. Open the attached project "IN-126388"2. In the Rendering Debugger's Rendering tab, change the Overdraw Mode to "... Read more
Orientation X, Y, and Z input fields are misaligned with other Element 0...
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" In the "Tile Pal... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera