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UI performance degradation when a graph asset has hidden VisualElements
Reproduction steps:1. Open the attached "ReproProj" project2. Open the "Assets/Recipe" asset3. Observe the results Expected Result: ... Read more
The CaptureScreenshot method scales UI incorrectly when using an orthogr...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Pre... Read more
URP Render Graph's ColorGradingLUT pass causes GC.Alloc every frame when...
Reproduction steps:1. Open the attached “URPRenderGraphColorLUT.zip” project2. Open “DefaultVolumeProfile” in Assets > URP3. Expa... Read more
Shapes created with ProBuilder remain in the scene when pressing undo
Reproduction steps:1. Create a new project2. Install the ProBuilder package3. Using the ProBuilder, create 2 shapes4. Open the “Undo... Read more
Error is thrown if reference image is not present on Android and WebGL
Expected: If reference image doesn't exist, test still runs without the image and produces a new image. Actual: Error is thrown. '[E... Read more
[iOS] Crash on "libsystem_kernel.dylib`__pthread_kill" when playing mult...
How to reproduce1. Open the attached Project "video_crash_sample.zip"2. Build and Run the Scene "SampleScene" on an iOS device3. Wai... Read more
Raw Image that uses a Material with a custom Shader is invisible in Canv...
Reproduction steps:1. Open the “IN-75441.zip” project2. Build and Run the project Expected results: A white rectangle fills the scre... Read more
"Invalid UXML or USS: System.InvalidCastException" and "ArgumentExceptio...
Reproduction steps:1. Open the attached “UXML Test Project.zip” project2. Double-click the "Doc" asset from the Project window to op... Read more
Audio random container pitch fields can be set beyond their max and min ...
Steps to reproduce: Create and open an empty project. Create an audio random container asset (Asset > Create > Audio > Audi... Read more
[iOS] Crash when using LoadAssetAsync
How to reproduce:1. Download and open the attached project2. Go to "Tools" > "Builds" > "Dev" > "Build iOS" in the toolbar3... Read more
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