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Warning appears on static field declaration when opening script in Rider...
How to reproduce:1. Open the “IN-121298“ project2. Set Rider as the External Script Editor3. From the Project window open “Test.cs” ... Read more
Buttons in the Input Actions Editor overlap when the window is docked an...
Steps to reproduce: Create a new Unity project using a 3D Universal Template From the Project window, open the "InputSystem_Actions.... Read more
Crash on IterateTypeTreeEx<IterateTypeTreeFunctorAdaptor<CollectExternal...
How to reproduce:1. Open the attached “IN-124707” project2. Navigate to Assets > CartoonTracksPack1 > Track1 > Prefabs >... Read more
Build Profiles modified by script require manual "Apply" when the Build ...
How to reproduce: Open the “2438076.zip“ project Open the ‘File → Build Profiles’ window Create a new Build Profile and click ‘Switc... Read more
Unnecessary horizontal scrollbar appears at the bottom of the Multiplaye...
Steps to reproduce: Create a project Go to Window -> Multiplayer -> Multiplayer Center Verify that the mentioned window opens ... Read more
External Script Editor preference resets to last set IDE when switching ...
How to reproduce:1. Create and open a new project2. Go to Preferences > External Tools > External Script Editor and set it to ... Read more
Tag text overflows its container in the Multiplayer Play Mode window
Steps to reproduce: Create a project Go to Window -> Multiplayer -> Multiplayer Center Verify that the mentioned window opens ... Read more
Player gets a grey filter over the whole window when Player is in Exlcus...
How to reproduce:1. Open attached project “IN-125282”2. Build and run the project3. Make sure HDR Available shows “true” and HDR act... Read more
Crash on UnityMain when switching from DX11 to DX12 with HDR enabled
How to reproduce:1. Open attached project “IN-121670”2. Build and run the project3. Make sure windowless screen option is enabled4. ... Read more
Missing VisionOS "Target minimum VisionOS Version" Field in the Project ...
How to reproduce:1. Install VisionOS Module2. Create a new Project3. Open the Project Settings Window (Edit → Project Settings)4. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size