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6
votes
Fixed

Flickering hover state in ListView using new Input System

Package: UI Toolkit

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Sep 02, 2020

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Version/s: 1.0.0-preview.8

Description:The ListView gives hover feedback by default. When using the new Input system, which changes the behaviour of the Event ... Read more

0
votes
Fixed

[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...

Package: Visual Effect Graph

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Jun 17, 2019

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Version/s: 7.0.0

Repro steps:1. Import the attached package2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph3. Observe the con... Read more

0
votes
Fixed

DXR Crash when disabling all code generated meshes in acceleration struc...

Graphics - General

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Mar 18, 2020

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Version/s: 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1228755"2. Open & Run SampleScene3. Select both New Game Object object... Read more

0
votes
By Design

Setting physical attributes of a Kinematic GameObject sometimes sets the...

Physics

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May 26, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a17

Reproduction steps:1. Open the user's attached "DeterministicPhysicsBug2.zip" project2. Open the "Test" scene3. Enter the Play Mode4... Read more

1
votes
Won't Fix

[ExecuteInEditMode] OnTransformChildrenChanged is called thrice when del...

Scripting

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Apr 26, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project2. Open scene "OnTransformChildrenChangedBug"3. In hieararchy, select "Bug" GO and creat... Read more

0
votes
By Design

[URP] Background's Transparency is lost on Render Texture when Post Proc...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.1.1, 7.1.2

How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Select the "Camera" in the Hierarchy parented... Read more

0
votes
By Design

UI Elements' layering breaks when there is a Transparent object in betwe...

uGUI

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Aug 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.1f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'UILayeringBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. In... Read more

3
votes
Fixed

Editor crash when entering and exiting PlayMode for a few times with Mic...

Mono

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Mar 03, 2020

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Version/s: 2018.4, 2018.4.18f1, 2020.2

How to reproduce:1. Open the attached "BuildTestProject.zip" project2. Open "SampleScene" Scene3. Enter PlayMode -> Exit Playmode... Read more

0
votes
Not Reproducible

[OSX 10.13]Switching between game/ scene view windows multiple times cra...

MacOS

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Jun 30, 2017

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Version/s: 5.6.2p1

To reproduce:1. Open project2. Switch between game/ scene view windows multiple times Expected: choosen game/scene view should be op... Read more

0
votes
By Design

[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...

Global Illumination

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Jan 21, 2016

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Version/s: 5.4.0b2

Sharp banding visible when using light probes in gamma color space. Repro steps:1. Open BounceTest scene in attached project.2. Make... Read more

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