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[Windows] Shortcut Command Names are cut off when hovering cursor over K...
Steps to reproduce: Create or open any Project Navigate to Shortcuts Hover over a key with multiple Shortcuts assigned in the Key Ma... Read more
[Windows] Error ArgumentException: Illegal characters in path logged whe...
Steps to reproduce: Create a Project and Install the Visual Effect Graph Package In the Project Browser right-click and Create > ... Read more
[VFX Graph] Flipbook Size upgrade issue
The Flipbook Size setting changed from the Vector2 type to "Flipbook" which is a _Vector2 int _type. Vector2 cannot be wired to Flip... Read more
Lens Flare occlusion is slightly delayed when Anti-aliasing is set to TAA
How to reproduce:1. Open the “lensflare“ project2. Open the “SampleScene“3. Enter Play Mode4. Move to the right while observing the ... Read more
[XR] Camera view rendered by the RenderTexture is not updated at runtime...
Steps to reproduce:1. Open the attached user's project "Report.zip"2. Connect Oculus link with Quest 2/33. Make sure OpenXR or Oculu... Read more
HDRP Sorting Priority not working when Render Pass is locked on a parent...
Steps to reproduce: 1. Extract the unity package attached 2. Select the "Priority 0 Variant" material and change it's priority 3. No... Read more
[Quest] The Player crashes when XR.XRSettings.eyeTextureResolutionScale ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/EyeRenderScale.unity” Scene3. Switch to Android Plat... Read more
Crash on mono_log_write_logfile when opening a specific project
Reproduction steps:1. Open the attached “Jump” project2. Observe the Editor Expected result: The Editor does not crashActual result:... Read more
The "Compress Tilemap Borders" function is not working when used via the...
How to reproduce:1. Open the attached “IN-74639.zip” Project2. Open the “SampleScene”3. Expand the “Grid” Game Object in the Hierarc... Read more
[Rendering Debugger] Shortcut in documentation to open window doesn't work
Steps to reproduce: Create a new Universal 3D project. Following Rendering Debugger documentation pages: Hit Ctrl+Delete on macOS (o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow