Search Issue Tracker
NativeQueue elements are still accessible after being dequeued when acce...
How to reproduce:1. Open the attached “nativequeue_issue” project2. Open the “SampleScene” and enter Play mode3. Press the “Q” key4.... Read more
Crash on SrpBatcherDx12Lightweight::BindTextures when building the proje...
How to reproduce:1. Open the user's attached project2. Build the project for UWP Reproducible with: 6000.0.2f1Could not test with: 2... Read more
Crash on AnimatorHelper::Validate when TextMeshPro package is upgraded a...
How to reproduce:1. Create and open a new project2. Switch Platform to UWP (File>Build Settings...>Universal Windows Platform&... Read more
[URP][Package samples] Scenes using FirstPersonController not working in...
Steps to reproduce: Create a new Universal 3D project. Open Window > Package Manager > Universal RP. Click "Samples" tab and c... Read more
[URP][Package Samples] Missing scripts in Unity 6
Steps to reproduce: Create a new Universal 3D project. Open Window > Package Manager > Universal RP. Click "Samples" tab and c... Read more
[URP][Package Samples] Continuous "Renderer at index _ is missing for ca...
Steps to reproduce: Create a new Universal 3D project. Open Window > Package Manager > Universal RP. Click "Samples" tab and c... Read more
[URP][Package Samples] Missing scripts in Unity 2022+
Steps to reproduce: Create a new Universal 3D project. Open Window > Package Manager > Universal RP. Click "Samples" tab and c... Read more
Crash on memcpy when using ScreenCapture.CaptureScreenshot with superSiz...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open "Assets/Scenes/SampleScene.unity"3. Set "Super Size" to 0 on New... Read more
"IOException" error is thrown and Burst debug information fails to creat...
Reproduction steps:1. Open the “ReproProject“ project2. Build the project (Building > Build)3. Observe the Console window Expecte... Read more
EditorUtility.DisplayDialog() does not show the message when the message...
How to reproduce:1. Open the “message“ project2. In the menu select Example → Long Display Dialog3. Observe the modal dialog Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left