Search Issue Tracker
The Player starts flickering and breaking when the OpenGLCore Graphics A...
How to reproduce: Open the “OpenGLFlickerBug.zip“ project Build and run the project Unfocus the Player (Not sure if this is importan... Read more
Changing Texture Scale X value has no effect when Particle System Trails...
How to reproduce:1. Open attached project "IN-123411"2. Open "SampleScene"3. In the Hierarchy select "Particle System"4. Ensure that... Read more
UI Builder Help Box bounds extend vertically but empty space is not fill...
Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on UI Docum... Read more
Crash on mono_domain_jit_foreach when performing various actions in the...
A crash in the Unity Editor has been observed, affecting various workflows including:- Entering Play mode- Using a script to change ... Read more
Compute Shader Inspector fields are spaced far from their labels
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Graph Asset (Create > Vis... Read more
SVG pictures turn white on hover when Transition Animation is added in U...
How to reproduce:1. Open the ‘ExperimentUI.zip' project2. Open the 'SampleScene’ scene3. Enter Play mode4. Hover on any of the butto... Read more
Shaders read from the buffer unconditionally
Steps to reproduce: Create a new Unity project Copy the attached compute shader to the Assets folder Inspect the compiled code for V... Read more
Render Pipeline Converter sections don't stretch to the width of the window
How to reproduce:1. Create a new URP Unity project2. Go to Window -> Rendering -> Render Pipeline Converter3. Observe the sect... Read more
Render Pipeline Converter "Scan" button is available when no Converters ...
How to reproduce:1. Create a new URP Unity project2. Go to Window -> Rendering -> Render Pipeline Converter3. Observe the "Sca... Read more
"ArgumentException" error when using CameraCaptureBridge with post-proce...
How to reproduce: Open the “CameraAttachTest.zip“ project Open the “Test“ Scene Enter Play Mode Observe the Console Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size