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Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specif...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project is openedActual result: Editor crashes Reprodu... Read more
Incorrect URL is opened when opening Release Notes
Reproduction steps:1. Open “ReproProject” project2. Open Release Notes (Help > Release Notes)3. Observe the URL opened in the bro... Read more
[tvOS] Project crashes on startup on Apple TV simulator (both X86_64 and...
Steps to reproduce: Open attached project (Controllers-TestProject-master.zip) Switch target to tvOS Make sure Target SDK is set to ... Read more
Context menus open on a different monitor when there are three monitors ...
Reproduction steps:1. Create a new 3D project2. Right-click in the Hierarchy window Expected result: The context menu opens on the s... Read more
WebGL Development builds ignore the "Compression Format" setting when us...
How to reproduce:1. Open the “WebGLGZCompressionIssue“ project2. Make sure to switch the Platform to “WebGL” (File > Build Settin... Read more
Crash on ModelImporter::ImportSkinnedMesh when disabling "Strip Bones" o...
How to reproduce:1. Open the attached “ModelCrashBug.zip“ project2. Select the “Assets/100120_Mesh.fbx“ asset3. Select the “Rig“ tab... Read more
ADB PRovider is really slow
Install BigProject Generator. Generate a 10000 assets project ([https://github.cds.internal.unity3d.com/unity/com.unity.bigprojectge... Read more
NavMeshModifier.OnEnable/OnDisable gets progressively slower when called...
How to reproduce:1. Download and open the attached project2. Open SampleScene scene3. Open the Profiler window4. Turn on Deep Profil... Read more
[macOS] forward and backward mouse buttons are recognized as middle mous...
Steps to reproduce: 1. create new project and add input system package 2. connect a mouse with 5 buttons 3. open input debugger and ... Read more
Building fails with the error " The directory name is invalid:" when ':'...
Reproduction steps:1. Open the attached project “ReproProject”2. Navigate to the Player settings (menu: Edit > Project Settings &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers