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0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

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Jan 20, 2016

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Version/s: 5.4.0b3

Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more

0
votes
Fixed

[Win10] Editor closes when changing Auto Graphics API and does not restart

Windows

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Aug 23, 2022

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Version/s: 2023.1.0a8

Update: this also affects Reimport All, much simpler steps to reproduce:1 Create new 3D project2 In Project Browser do RightMouse -&... Read more

0
votes
Fixed

BoundsInt allPositionsWithin return points when BoundsInt x or y size is...

2D

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Mar 14, 2020

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Version/s: 2017.4, 2019.3.5f1, 2020.2

Steps to reproduce:1. Open the attached project (case_1227811.zip)2. Open SampleScene3. Enter Play Mode Expected result: None of the... Read more

0
votes
By Design

Emissive lights are visible only with LOD 0

Camera

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Jun 02, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the tester (emmisiveBug.7z)2. Open the "Testland 1" scene3. In the Scene view, focus ... Read more

1
votes
Won't Fix

[Playables] "PlayableGraph was not destroyed" warning is logged when ent...

Mecanim Animation

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Jun 01, 2022

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Version/s: 2021.3.3f1, 2022.1.4f1, 2022.2.0a16

"PlayableGraph was not destroyed" warning is logged when entering the Play mode with the Prefab open (the prefab holds the script wh... Read more

0
votes
Fixed

Custom binding processor disappears from the context menu after entering...

Package: Input System

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Mar 24, 2023

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Version/s: 1.5.0, 1.6.0

Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Test.inputactions” Input Action Asset3. Select the “D... Read more

0
votes
Duplicate

[GPU PLM][OSX] Baking Terrain with Progressive GPU causes a crash in Ope...

Progressive Lightmapper

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Mar 13, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a3

How to reproduce:1. Open user-submitted project (OpenCL_Crash.zip)2. Open the SampleScene3. Make sure the Lightmapper is set to Prog... Read more

0
votes
Fixed

GameObjects with NavMesh Obstacle and NavMesh Agent are merging together...

AI Navigation Core

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Feb 28, 2023

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Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a1

How to reproduce:1. Open the project “IN_31113“2. Press File → Build And Run Expected result: “Cube” GameObject collides with “Cube ... Read more

0
votes
Won't Fix

Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...

Asset Bundles

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more

0
votes
Won't Fix

Baked shadows are missing on lightmapped terrains when baking with GPU P...

Progressive Lightmapper

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Aug 03, 2022

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Version/s: 2023.1.0a4, 2023.2.0a1

Steps to reproduce: Download and open LightmapAA.zip project Open TestScene03 Make sure that Progressive GPU is selected as the baki... Read more

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