Search Issue Tracker
Crash on DetailDatabase::SetupPreloadTextureAtlasData when building a pr...
How to reproduce:1. Open the attached “IN-120814” project2. Navigate to File > Build and Run3. Observe the crash Reproducible wit... Read more
Crash on UNITY_FT_Load_Glyph when generating multi-threaded Font Atlas i...
Steps to reproduce:1. Open the “user’s attached project”2. Open “Window/TextMeshPro/Font Asset Creator”3. Set Source font to “Gmarke... Read more
Small scale (1px) UI Canvas elements change size/thickness or disappear ...
Reproduction steps:1. Open the attached “IN-122683.zip” project2. Open the “SampleScene”3. Open the Game view window4. Slowly resize... Read more
VFX is displayed incorrectly in the first frame when played after saving...
How to reproduce:1. Open the attached project "VFXGraphError"2. Open the "VFX" scene3. Select the "GanzSeModularHeroKit" GameObject4... Read more
[iOS] The “Localization“ property is not present in Xcode projects' targ...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“... Read more
Editable Overlays present in Custom Outline and Custom Physics Shape sec...
Reproduction steps:1. Create a new Universal 2D project2. Create a Sprite in the Hierarchy (GameObject > 2D Object > Sprites &... Read more
Input actions asset not converted correctly when upgrading from 1.14.1
Steps to reproduce: Open up the attached reproduction project. Open up the file Assets/InputSystem_Asset.inputactions in the editor,... Read more
Previously deleted “DefaultLookDevProfile“ is present when upgrading the...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. Open the “/Assets/Setti... Read more
[Ubuntu] UI text and buttons are missing spaces in Unity Version Control...
Steps to reproduce:1. Create new Unity project2. Make sure Version Control button is available in Toolbar (kebab button on the right... Read more
Add missing 64-bit storage to PhysicsUserData and fix not being able to ...
A number of times it has come up with users wanting to store a 64-bit integer and recently some more came in with users wanting to s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size