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Won't Fix

Votes

0

Found in

6000.0.61f1

6000.2.10f1

6000.3.0b8

6000.4.0a3

Issue ID

UUM-125365

Regression

No

Small scale (1px) UI Canvas elements change size/thickness or disappear completely when resolution is changed in Game view or builds are run on different resolution devices

-

Reproduction steps:
1. Open the attached “IN-122683.zip” project
2. Open the “SampleScene”
3. Open the Game view window
4. Slowly resize the Game view window (by dragging the edges)
5. Observe the UI images while resizing

Expected result: UI images maintain their intended size and visibility, scaling correctly according to the canvas/screen settings
Actual result: UI images change thickness, become distorted, or disappear completely as the Game view size is modified

Reproducible with: 2023.1.0b1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproducible on: Windows 11
Not reproducible on: no other environments tested

Notes:
- The issue can also be observed by just changing the resolution settings in the Game view
- Also reproduces on builds, different devices with different resolutions provide different rendering results

  1. Resolution Note:

    This is a side effect of the downscaling a large render surface over smaller area. The thin geometries gets render between two rows/columns of pixels. There is not inherent antialiasing with the UGUI Images.

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