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IAP Listener component’s list titles go out of bounds when resizing the ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more
Public char variables uneditable in Inspector when project setting "Use ...
Steps to reproduce:1. Open the attached “IN-119605” project2. Select “chars” GameObject in the Hierarchy window3. Set variable “A” v... Read more
“Toggle Sprite Editor locks.” dropdown has big empty space at its bottom
Reproduction steps:1. Create a new Universal 2D project2. Create a Sprite GameObject (Create > 2D > Sprites)3. Select newly cr... Read more
Fix swirl filter demo code sample
The swirl shader has two bugs. The blend mode should be Blend One Zero because we don't need to blend with the RT background which i... Read more
Palette Settings link to the documentation isn’t working
Reproduction steps:1. Create a new Universal 2D project2. Create a Tile Palette (Create > 2D > Tile Palette)3. Open newly crea... Read more
Tags & Layers window has inconsistent remove button behaviour between Ta...
Steps to reproduce: Create a new Unity project using the Universal 3D template Select any GameObject in the Hierarchy window Click o... Read more
Scrollbar visible in Project Auditor window even when not required
Steps to reproduce: Create a Unity project Go to "Unity -> Settings" Select "Analysis" Select "Project Auditor" if the mentioned ... Read more
Mouse delta accumulates error during panning when using Mouse.current.de...
Reproduction steps:1. Open the attached "IN-121192.zip" project2. Open the "SampleScene" scene3. Enter Play mode4. Click "Use Mouse.... Read more
Sprite Atlas Asset UI issues
Reproduction steps:1. Create a new Universal 2D project2. Create a Sprite Atlas (Create > 2D > Sprite Atlas)3. Click on newly ... Read more
Cameras Overlay menu has unnecessary empty space at the bottom
Reproduction steps:1. Create a new project2. Enable Cameras Overlay in Scene window3. Click on the triangle icon next to the ”Contro... Read more
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