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Foldout elements in UI documents are unreachable when navigating with a ...
How to reproduce:1. Open the attached “focusable_navigation_issue“ project2. Open the “SampleScene” and enter Play mode3. Select any... Read more
Inconsistent ColorMask Behavior in MRT (Deferred) rendering with Vulkan ...
Reproduction steps:1. Install RenderDoc on your machine2. Open the attached project "ReproProject"3. Ensure that DirectX Graphics AP... Read more
[Android] Audio sometimes stutters in the middle of the recording on the...
How to reproduce:1. Open the “IN_72926” project2.. In the Build Settings “Run Device” dropdown, select the desired device3. Build an... Read more
UnityEvent functions reset when selecting multiple GameObjects with diff...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Testing”... Read more
"NullReferenceException" error is thrown when CinemachineDeoccluder.Push...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/+ProjectSpecific/Scenes/Circuit2“ scene3. Enter Play Mode4.... Read more
Crash on StackWalker::ShowCallstack when closing Font Asset Creator window
How to reproduce:1. Open the “IN-72680_repro“ project2. Open Window → TextMeshPro → Font Asset Creator3. Close the Font Asset Creato... Read more
Crash on AttachAddedComponents when opening a specific project
Reproduction steps:1. Open the attached “My project (2)” project Expected result: The Editor is openedActual result: The Editor cras... Read more
“Uncaught RuntimeError” error when GZipStream is initialized with Compre...
Reproduction steps:1. Open the attached project “ReproProj”2. Go to File > Build Settings and select WebGL platform3. Set Code Op... Read more
New Input System registers mouse down events when clicking or dragging t...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Press the “Spa... Read more
VR Headset eye view is at floor level when entering Play mode
Reproduction steps: 1. Open user attached project "HeadStuckInFloor.zip"2. Open the "RenderTextureBug" scene (Assets > DVT_UNITY_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left