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1
votes
Active

Crash on GraphicsBuffer:InternalSetNativeData when loading a specific scene

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Jul 03, 2025

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Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-103306.zip” project2. Observe the crash Reproducible in: 6000.0.0b13, 6000.0.53f1, 6000.1.... Read more

0
votes
Fixed

When color format of a texture is set to ARGB4444, the preview window sh...

Asset Import

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Sep 18, 2016

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Version/s: 5.3.6p5

To reproduce:1. Open attached project2. Select the asset "WaterTexture_RT" in the folder "Art"3. Change the color format to ARGB4444... Read more

0
votes
Fixed

Cannot select console tab after switching current platform API

Window management

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Jan 18, 2016

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Version/s: 5.4.0b1

Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more

0
votes
Active

The Build Profiles window does not get repainted fully when Hide Classic...

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Oct 15, 2025

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Version/s: 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more

0
votes
Fixed

The Scene view camera is not being focused on the selected GameObject wh...

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Jul 24, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2

How to reproduce:1. Open the user’s attached “Unity_Roll_a_Ball.zip” project2. In the Hierarchy window, select “Player” GameObject3.... Read more

0
votes
Fixed

[URP] Canvas with World Space Render Mode is always rendered before a Tr...

Package: Scriptable Render Pipeline Universal

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Feb 14, 2020

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Version/s: 2017.4, 2019.3.1f1, 2020.2

Reproduction steps:1. Create a new URP Template project and create a new Scene2. Create a UI panel and a Cube3. Set Canvas Render Mo... Read more

0
votes
Duplicate

[Mac] Crash when disabling Editor Metal if Metal is the only active Grap...

MacOS

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Jun 23, 2017

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Version/s: 2017.2.0b1

In Player settings on Mac there is an experimental toggle for enabling the Editor to run using Metal. If this is toggled off when th... Read more

1
votes
Feature Request

[Linux] Characters are converted to Latin letters when using IME on Linux

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Nov 26, 2024

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Version/s: 2021.3.45f1, 2022.3.53f1, 6000.0.30f1, 6000.1.0a7

Reproduction steps:1. Open the attached “IN-88966” project2. Build and Run the project (File > Build and Run)3. Type in the input... Read more

0
votes
Won't Fix

[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...

MacOS

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Nov 01, 2019

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Version/s: 2017.4, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached unitybug.zip project2. Open the "BSplineLineRenderer" scene3. Enter the Play mode4. Ensure the... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

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