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0
votes
Fixed

"TMP_FontAsset.ClearAtlasTextures" set the size of Atlases to 1x1 when ...

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Sep 17, 2024

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Version/s: 6000.0.20f1, 6000.1.0a2, 7000.0.0a1

How to reproduce:1. Create a new project2. Open the project3. Search for the “TMP_FontAsset“ asset4. Search for the “{{if (setAtlasS... Read more

0
votes
Fixed

When color format of a texture is set to ARGB4444, the preview window sh...

Asset Import

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Sep 18, 2016

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Version/s: 5.3.6p5

To reproduce:1. Open attached project2. Select the asset "WaterTexture_RT" in the folder "Art"3. Change the color format to ARGB4444... Read more

0
votes
Fixed

Cannot select console tab after switching current platform API

Window management

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Jan 18, 2016

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Version/s: 5.4.0b1

Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more

0
votes
Fixed

[Profiler] "Requested frame does not exists" exception thrown on clearin...

Profiling

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Jun 06, 2019

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Version/s: 2018.2.0a6, 2019.2.0b5

"Requested frame does not exists" exception thrown on clearing UI frame data. Steps to repro:1. Create a new project.2. Windows >... Read more

0
votes
Fixed

Scenes looses references to scripts from "non Editor" plugins (assemblies)

Serialization

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Mar 06, 2017

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Version/s: 5.6.0b10

Reproduction steps:1. Open project attached.2. Open scene "FullDemo" (Assets\Koreographer\Demos\Scenes).3. Press play. Expected resu... Read more

2
votes
Won't Fix

[Android/iOS] Colors appear saturated when Linear Color Space is selected

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Apr 11, 2024

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Version/s: 2021.3.37f1, 2022.3.25f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Project Settings Window (Edit > Project Settings)3. In the Pr... Read more

0
votes
Fixed

[URP] Canvas with World Space Render Mode is always rendered before a Tr...

Package: Scriptable Render Pipeline Universal

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Feb 14, 2020

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Version/s: 2017.4, 2019.3.1f1, 2020.2

Reproduction steps:1. Create a new URP Template project and create a new Scene2. Create a UI panel and a Cube3. Set Canvas Render Mo... Read more

0
votes
Duplicate

[Mac] Crash when disabling Editor Metal if Metal is the only active Grap...

MacOS

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Jun 23, 2017

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Version/s: 2017.2.0b1

In Player settings on Mac there is an experimental toggle for enabling the Editor to run using Metal. If this is toggled off when th... Read more

6
votes
Won't Fix

Crash on GfxDeviceD3D12::ProcessReleaseQueue when performing various Uni...

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May 23, 2025

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Version/s: 6000.1.3f1, 6000.2.0b13

A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

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