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TextMeshPro UV2 custom data not rendering for off-screen text with RectM...
Reproduction steps:1. Open the attached “IN-118828_fontTest.zip” archived project2. Open the “Assets/Scenes/SampleScene.unity“ Scene... Read more
Dragging and dropping a system that contains event context to create nes...
Steps to reproduce: Open the attached package Open Parent VFX Drag and drop Event VFX to Parent graph Actual results: Crash Expected... Read more
Existing assets' references are lost when pasting in copied sub-assets
How to reproduce:1. Extract and open the attached “IN-115691.zip“ project2. Open the Assets/Case-CopyFromSubAssetBank/Case-CopyFromS... Read more
Hierarchy V2 GameObject rename shortcut does not work/initiate renaming ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more
NativeReference uses the safety from NativeQueue
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Packages/com.unity.collections/Unity.Collections/NativeRefere... Read more
Errors occur when using [GhostField] with FixedList128Bytes<float3>
How to reproduce:1. Open the “IN-115104_FixedList128B“ project2. Observe the Console Expected result: no errors appearActual result:... Read more
[iOS] Orientation is handled incorrectly when deployed on iPads with OS 26
How to reproduce:1. Open the “ipad_orientation2_GK.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xc... Read more
"360 View" recording with the "Volumetric Fog" turned on results in an i...
Reproduction steps: Open the attached “IN-113586_E-V-A-L.zip” archived project Open the “Assets/Scenes/minimal_repro.unity” Scene Op... Read more
Line Renderer Component position field allows large values, spamming “As...
Steps to reproduce:1. Create new Unity project using empty HDRP 3D or URP 3D Template2. Create Empty GO in Hierarchy window3. In Ins... Read more
"ProcessRootMotion" method is called when "Apply Root Motion" is disable...
How to reproduce:1. Open the attached “IN-118908_ProcessRootMotionPerformanceBug” project2. Open the “SampleScene”3. Enter Play mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size