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GameObject is not visible when the Material Alpha Clipping is enabled an...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Observe the “Bear... Read more
Crash on InternalCreatePipeline() when rendering the scene on a specific...
Reproduction steps:1. Open the attached project "CrashRepro"2. Click on the Game view window tab Expected result: Project opensActua... Read more
A customized "Package.appxmanifest" is overwritten when building the pro...
How to reproduce:1. Open the attached project "AppXPackageRepro.zip"2. Build the project for UWP in the "WindowsStoreApp" folder3. O... Read more
Crash on il2cpp::vm::Runtime::InvokeWithThrow in the Player when "System...
How to reproduce:1. Open the “il2cppAccessViolationCrash” project2. Open the “SampleScene”3. Make sure that the “Scripting Backend” ... Read more
[XR] Low GPU performance with DirectX12 when compared to DirectX11
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/SampleSceneXR.unity” Scene3. Connect the Quest devic... Read more
Overdraw Mode falsely shows high overdraw areas when there are TMP Text ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. In the Rendering Debugger ... Read more
Error in the Console when generating a PropertyBag for a Type that deriv...
How to reproduce:1. Open the attached “PropertyBagBug.zip“ project Expected result: No errors in the ConsoleActual result: “error CS... Read more
ScrollView doesn't expand when elements are added in Play Mode
How to reproduce:1. Open the attached “rootbug.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode4. P... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when performing various U...
A recurring crash issue has been identified in Unity, affecting various workflows. Users have experienced crashes during project ope... Read more
Error in the Console when classes are moved to another assembly
How to reproduce:1. Open the attached “reproprojectCS.zip“ project Expected result: No error in the ConsoleActual result: “error CS7... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables