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Canvas elements are rendered in the Prefab preview window when Prefab is...
How to reproduce:1. Open the user’s attached “BugRepro.zip” project2. In the Project window, select “Cube” Prefab3. Observe the Pref... Read more
Crash on PrepareScriptableLoopObjectData when entering Play Mode and let...
Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode3. Let the scene run for a while Expected result: The proje... Read more
[Android] Sometimes the Input Field container above the keyboard isn't f...
Steps to reproduce:1. Open the attached project “ReproProject”2. Build And Run the project on the device3. Open, observe the Input F... Read more
[Vulkan][Android]Video Player displays cyan color instead of the video c...
Reproduction steps:1. Open the “Video Player” project2. Build and run the Player (File > Build And Run)3. Observe the Player Expe... Read more
Serialized fields in the Inspector are not shown when the script is deri...
Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/CarInspector.cs“ Asset in the Project Browser3. Observe... Read more
[Search] Resizing docked Search window with search term throws errors in...
Steps to reproduce: 1. Create new Unity project 2. Open Search window (Window > Search > New window) 3. In search field type a... Read more
Error “NullReferenceException: Object reference not set to an instance o...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, sele... Read more
Compute shaders for sampling the color of a texture do not compute when ...
Reproduction steps:1. Open the attached project "ReproProj" using a GPU that uses feature level 11.02. Open the “/Assets/Scenes/512_... Read more
Xcode is not found when launching Unity with only tvOS module
Steps to reproduce: 1. Add/install only tvOS module 2. Create new or open existing project 3. Go to File > Build Settings Actual ... Read more
Reloading domain while Audio Random Container window is hidden breaks th...
Steps to reproduce: Create and open an empty project. Import the attached script "NewMonoBehaviourScript.cs". Create an ARC asset (A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left