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Won't Fix
Votes
0
Found in
2022.3.13f1
Issue ID
UUM-65167
Regression
No
Compute shaders for sampling the color of a texture do not compute when running with a GPU that uses level 11.0
Reproduction steps:
1. Open the attached project "ReproProj" using a GPU that uses feature level 11.0
2. Open the “/Assets/Scenes/512_default.unity” Scene
3. Enter the Play Mode
Expected result: All compute shaders do the computation
Actual result: The compute shaders for sampling the color of a texture do not compute, and there are no Errors or exceptions
Reproducible with: 2022.3.13f1 (User reported)
Notes:
- Reproducible on NVIDIA GeForce GT 710 (ID=0x128b)
- SystemInfo.supportsComputeShaders() it is showing True
- CQA did not reproduce
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.