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Vision build crashes with a non-actionable error
How to reproduce:1. Download and open the attached project2. Build and run the project on visionOS3. Observe the crash RequestCreate... Read more
Empty string is returned when using AssetImporter.userData
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Test Scene.unity” Scene3. Select the “Test” GameObject... Read more
Nested coroutines get stopped when calling StopCoroutine()
Steps to reproduce:1. Open the attached "bug-stopcoroutine-2022.3.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter ... Read more
[Android] Excessive Z-fighting occurs between two polygons when on Android
Reproduction steps:1. Open the attached project “Zproject”2. Build And Run on Android3. Observe the train GameObject windows Expecte... Read more
”Field type UnityEngine.UIElements.BoundsIntField is not compatible with...
How to reproduce:1. Open the attached “grid.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. Set the Inspector window ... Read more
Pan Tool gets stuck when the Context Menu is called while using the tool
How to reproduce:1. Create a new project2. Activate the Pan Tool with the Middle Mouse Button3. Activate the Context Menu (with the ... Read more
Crash on CameraImageApi::Update when entering Play Mode in a scene that ...
How to reproduce:1. Open the “ARMobileTemplate” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Reproduced wi... Read more
IsPokeInteractingWithUI() stuck on True when poking a Button that gets d...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/BugScene.unity” Scene3. Enter the Play Mode4.... Read more
Gizmo Settings Menu overflows to another monitor when the Scene View is ...
Reproduction steps:1. Create and open any project2. Double-click on the Scene Window so that it expands3. Unravel the Gizmo button i... Read more
[Android] Sprite transparency does not work when using RGB ETC1 format a...
How to reproduce:1. Open the “IN_69052” project2. In the Build Settings make sure the Android Platform is selected3. In the Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left