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1
votes
Won't Fix

[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...

XR SDK

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Sep 16, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3

Repro steps:1. Open initial attached project "Water"2. Build and run on Oculus Quest/Go Actual: Black screen appears after launching... Read more

0
votes
Fixed

[HDRP] Editor crashes on RaiseException when building project using Buil...

HD RP

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Apr 05, 2022

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Version/s: 2022.1, 2022.2, 2022.2.0a9

Reproduction steps:1. Open the attached project "Crash_test.zip" from Google Drive2. Go To File > Build Settings3. Press Build an... Read more

0
votes
Fixed

[HDRP] Debug mode will turn off if you move around in a scene

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

1) Open any scene, I used template2) Add a planar reflection probe3) Turn on any debug mode. I used Normal map4) Move around in the ... Read more

0
votes
Fixed

While importing JPG Unity crashes at FreeImage_SetTagValue

Graphics - General

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Jun 17, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Download 921858_repro.zip2. Open project3. While importing B1061583467.jpg Unity crashes Results: Editor crash... Read more

0
votes
Not Reproducible

[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...

MacOS

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Sep 24, 2019

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Version/s: 2019.3.0b5, 2019.4, 2020.3, 2021.1

How to reproduce:1. Open the attached project2. Go to the Assets-> Sprites folder3. Select any sprite-> go to Import settings ... Read more

0
votes
Fixed

5.4 crashes in scene view rendering when something disables the hidden s...

Scene/Game View

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Dec 28, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more

0
votes
By Design

[URP] Changing Default Render Pipeline does not update Default Renderer

SRP Settings

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Dec 06, 2024

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Version/s: 6000.1.0a9

Steps to reproduce: 1. Create a new URP project from URP Template. Note in Project Settings/Graphics that it uses "PC_RPAsset" by de... Read more

0
votes
Fixed

Incorrect numbers appear when typing certain values into Focal Length field

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Feb 05, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

How to reproduce:1. Open the attached “IN-93491” project2. Open the “thing” Scene3. Press on the “Main Camera” in the Hierarchy4. In... Read more

0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

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May 25, 2022

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Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

0
votes
Fixed

NormalMap Tiling not working on Mobile Bumped Diffuse shader

Shaders

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May 04, 2016

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Version/s: 5.4.0b14

To reproduce:1. Open attached project ("794072.zip")2. Open "test" scene3. Select "New Material" material from the Assets folder4. C... Read more

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