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InputDevices.deviceConnected and InputDevices.deviceDisconnected events ...
Reproduction steps: 1. Open user attached project "OpenXRDeviceBug.zip"2. Enter Play mode3. Activate VR headset4. Observe Console Ex... Read more
Selecting and deselecting Input Actions assets causes InputActionImporte...
Steps to reproduce:1. Open attached project "AssetBug.zip"2. In Project window, select the Assets/New Controls.inputactions asset3. ... Read more
Huge CPU spike when Android is at first DOTS Physics system update
Reproduction steps:1. Open the attached Project “BugRepro”2. Open File > Build Settings3. Enable Development Build and Autoconnec... Read more
GameObjects with "Line Renderer" Components are invisible when assigning...
How to reproduce:1. Open the attached “My Project.zip“ project2. Open the “SampleScene“ Scene3. Observe the Game view Expected resul... Read more
DepthTarget disappears when calling SwapColorBuffer
How to reproduce:1. Open the attached “SwapColorBufferBug.zip“ project2. Open the “SampleScene“ Scene3. Observe the Game view Expect... Read more
Styling doesn't apply when referencing elements and all their parents in...
How to reproduce:1. Open the attached “Temp.zip“ project2. Open the “SampleScene“ Scene3. Observe the Game view Expected result: The... Read more
GameObjectLocalizer doesn't instantly update UI Text field when Global V...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/Scene 0.unity” Scene3. Enter the Play Mode4. Press... Read more
Temporal Anti-aliasing 'Post Sharpen' mode doesn't work when R16G16B16A1...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/PostSharpenTAA.unity” Scene3. Enter the Play Mode and Obs... Read more
Copying property "Nav Mesh Obstacle" Component's "Size" property returns...
Reproduction steps:1. Open the attached “NavMeshAgentIssue.zip” project2. Open the “Assets/SampleScene.unity“ Scene3. Select the “Ob... Read more
"ArgumentOutOfRangeException: Specified argument was out of the range of...
How to reproduce:1. Open the attached project "Titanic.zip"2. Build the project for Android3. Wait for the Build to finish Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject