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0
votes
Fixed

"NullReferenceException: Object reference not set to an instance of an o...

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May 04, 2025

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Version/s: 6000.0.49f1, 6000.1.2f1, 6000.2.0a10

How to reproduce:1. Open the “CommanButtonTest” project.2. Navigate to the “CommandButtonTest.uxml” file (Assets → UI → CommandButto... Read more

1
votes
Not Reproducible

[InputSystem] The isTracked control reports a value of 0 when system lan...

Package: Input System

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Jan 23, 2025

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Version/s: 1.12.0

Steps to reproduce:1. Download and open the attached user's project "UnityInputSystemCultureBug.zip"2. Set system language to Turkis... Read more

1
votes
Fixed

"Long Running Job detected" errors are thrown when Shader Variants / Mat...

Shaders

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Mar 05, 2020

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Version/s: 2019.3.3f1, 2020.1.0a24, 2020.2

How to reproduce:1. Download the user's project2. Before opening the project delete "ShaderCache" folder found in OceanBreeze->Li... Read more

0
votes
Fixed

InvalidOperationException gets thrown in the Console when using the new ...

Package: UI Toolkit

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May 14, 2021

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Version/s: 1.0.0-preview.14

How to reproduce:1. Open the attached '1336180.zip' project2. Open the 'Test' Scene3. Enter the Play mode4. Observe the Console Expe... Read more

0
votes
Won't Fix

.Net Standard 2.0 dlls causing errors in .net Standard 2.1, despite the ...

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Jan 21, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3

Reproduction steps:1. Open the attached “IN-93457_LaunchDarkly-vTableIssue.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“... Read more

1
votes
Won't Fix

Terrain material does not receive updates when its color is changed usin...

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Jun 03, 2022

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Version/s: 2020.3.34f1, 2021.3.4f1, 2022.2.0a15

Reproduction steps:1. Open the attached 'MapTest' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the 'MapManager' Game... Read more

0
votes
Fixed

[ProBuilder] Closing shape editor window while in play mode create a pre...

Package: Probuilder

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Mar 02, 2020

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Version/s: 4.3.0-preview.3

This problem reproduce with a version of PB that has the fix about entering in play mode while having the ShapeEditor open was creat... Read more

0
votes
Fixed

Serializable type loses its "NaN" value when copying and pasting it in t...

Serialization

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Aug 18, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a8, 2023.2.0a1

How to reproduce:1. Open the attached project "Paste NaN in Serializable Type Bug.zip"2. Select "GameObject" in the Hierarchy window... Read more

7
votes
Fixed

[MemoryLeak] Mono memory increases when switching scenes

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Feb 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more

0
votes
Fixed

Using Graphics.Blit on temporary RenderTexture results in different outp...

Mobile Graphics

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Sep 23, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

Reproduction steps:1. Open the project in "read-pixels-bug.zip"2. Open SampleScene and enter Play Mode3. Inspect how the 2 first tex... Read more

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