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[RenderingDebugger] Render Graph Execution Error when selecting the Map ...
Steps to reproduce: Download attached project and open in Unity. Open the Rendering Debugger >> Window >> Analysis >&... Read more
[WebGL] SetScheduledEndTime does not work on WebGL
Steps to reproduce: Create a simple Unity project, with a GameObject that has an AudioSource component. Start playing the AudioSourc... Read more
Crash on UnityOpenXRMeta_OpenXRLifeCycle_OnInstanceCreate when entering ...
How to reproduce:1. Open the attached project "IN-113072"2. Connect the VR headset3. Enter Play mode4. Observe the crash Reproducibl... Read more
When an application is built with Development Build, it results in incre...
Steps to reproduce:1. Open the attached user's project "VR Core Template.zip"2. Switch to Android3. Make sure Development Build is e... Read more
Inconsistent field titles: "Technical Name" in "Export Package" pop-up v...
h5. How to reproduce: 1. Create a project2. Window -> Package Management -> Package Manager3. Click “+” and select “Create pac... Read more
Font Asset Creator Font Atlas preview disappears when saved
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more
Font Asset Creator results bright font colors are not light theme friendly
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more
[WebGL] Setting AudioSource.timeSamples immediately plays the clip, igno...
Steps to reproduce: Create a simple Unity project. Create a GameObject with an AudioSource compoennt. Schedule a clip to be played i... Read more
Font Asset Creator Padding has no limit and shows incorrect Padding in r...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more
Font Asset Creator Font Face does not update when changing Include Font ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Select th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window