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[iOS] Stack overflow crash due to NSRunLoop recursion
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Decline the downloading of additi... Read more
[Addressables] ResourceProviders are not reloaded when the catalog is up...
Reproduction steps:1. Open the “ResourceProvider_Stripped“ project2. Open the “SampleScene“ scene3. Choose Tools menu > Clear Cac... Read more
[Windows][Hub] Empty error prompt is displayed if Unity.exe is marked to...
Steps to reproduce: 1. Go to the location of any Unity.exe2. Right Click and select Properties3. Go to the Compatibility tab4. Enabl... Read more
[Usability] Up/down arrow keys move the caret in Shader Graph node search
Steps to reproduce: 1. Open a project using Shader Graph2. Open or create and open a new Shader Graph3. Right click in the Shader Gr... Read more
Packman: "Paste" function does not work in Project Settings -> Packager ...
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Click the kebab menu in the window toolbar and se... Read more
Tooltips are not displayed when hovered on in Animation Sync Marker Edit...
How to reproduce:1. Open the user’s attached “Repro.zip” project2. Enter Play Mode3. In the Project window select “SM_Walk_Fwd” (Ass... Read more
[Linux] Crash on PreviewTextureManager::IntegrateLoadedPreviewToMainThre...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “Assets/Scenes/MainScene.unity“ scene3. In the Hierarchy vie... Read more
Context Menu does not open after the previous list element Context Menu ...
How to reproduce:1. Open the attached “ListSelection.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. In the Hierarchy... Read more
Lens Flares ignore Camera Culling Masks
Reproduction steps:1. Open the attached project "URPFlareBug"2. Observe the Game view Expected result: blue flare is visible on both... Read more
UDP socket created In [InitializeOnLoad] won't cleanup after switching t...
in a [InitializeOnLoad] static method I created a UDP socket, After Swithing to PlayMode ,this method will be trigger again;But this... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject