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0
votes
Fixed

[Sticky Notes] Can't cut-paste sticky notes on their own.

Visual Effects

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Mar 02, 2020

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Version/s: 2019.3.0f5

Repro steps:1. Create a sticky note and select it.2. Press Ctrl + X to cut it3. Observe that the note is not cut Expected outcome:Th... Read more

0
votes
Fixed

GameObject reference in a Script Component becomes missing when unpackin...

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Sep 06, 2024

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Version/s: 2021.3.42f1, 2022.3.41f1, 6000.0.14f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “PrefabVariantBug.zip“ project2. Open the “SampleScene“3. Select the “Reference” GameObject in the Hier... Read more

0
votes
Fixed

[OSX] Render Texture does not work in Firefox, Safari

Webplayer

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Mar 24, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene Main.unity- Note how there is a cube properly rendered onto the texture3. Bu... Read more

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

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Jan 22, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

0
votes
Fixed

Error "'GamepadSpeakerOutputType' does not exist in the namespace 'Unity...

Audio Authoring

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May 20, 2022

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Version/s: 2020.3.30f1, 2021.3.0f1, 2022.1.0b10, 2022.2.0a6

Reproduction steps:1. Open the attached project "ZSerializer.zip"2. In File > Build Settings make sure that "ZSerializer/Samples/... Read more

0
votes
Fixed

Shadows are not rendered on the transparent material when the "Deferred"...

Universal RP

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Mar 22, 2023

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Version/s: 2022.2.11f1

How to reproduce:1. Open the project “IN_34814”2. Change “Rendering Path” to “Deferred” in “Assets/Settings/URP-HighFidelity-Rendere... Read more

0
votes
Duplicate

[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...

Mobile

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Oct 01, 2019

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Version/s: 2019.3.0a8, 2019.3.0b5, 2020.1

Repro steps:1. Create a new project2. Add a NavMeshObstacle component to any Game Object in the scene and save it3. Switch build tar... Read more

0
votes
Fixed

The Windows standalone player has a default SynchronizationContext set

Mono

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Jun 23, 2015

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Version/s: 5.0.0b21

To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more

0
votes
Won't Fix

[Android] "Execution failed for task ':launcher:assetPackDebugPreBundleT...

Android

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Oct 17, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1

Possibly Google bug: [https://partnerissuetracker.corp.google.com/issues/255732500] Wait for news there. How to reproduce:1. Open th... Read more

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